← Roadmap

#18 · Character · 2026-05-10

Class resource tracks and custom counters

Status: Backlog

Character

Implementation

  • Configurable pools (sorcery points, Channel Divinity, ki, etc.) with current/max and refresh hook metadata.
  • Custom counters for table-specific needs; spend and recover in play.
  • Keep logic client-authoritative; persistence via hero sync.

Questions

  • Template library for official classes vs fully user-defined from scratch in v1?